Login / Signup

Limits for the real-time simulation of video services over commodity hardware.

Alberto ÁlvarezLaura PozuecoXabiel G. PañedaRoberto GarcíaDavid MelendiSergio CabreroGabriel Díaz Orueta
Published in: J. Simulation (2016)
Keyphrases
  • real time
  • commodity hardware
  • low cost
  • video sequences
  • cloud computing
  • video data
  • high speed
  • computing resources
  • databases
  • relational databases
  • social media
  • power consumption
  • big data