Multi-resolution 3D approximations for rendering complex scenes.
Jarek RossignacPaul BorrelPublished in: Modeling in Computer Graphics (1993)
Keyphrases
- complex scenes
- multiresolution
- photorealistic
- computer graphics
- view dependent
- ray tracing
- wavelet transform
- image based rendering
- texture mapping
- image synthesis
- image based modeling
- real world scenes
- free form
- object surface
- computer vision
- video tracking
- wavelet domain
- high fidelity
- hierarchical representation
- coarse to fine
- virtual reality
- virtual environment
- rendered images
- multiple objects
- closed form
- subband
- visual scene
- machine learning
- complex background
- d scene
- real time
- man made
- approximation methods
- image fusion
- viewpoint
- search algorithm
- optimal solution
- real time rendering