An Augmented Reality Game using Face Recognition Technology.
Tom FeltwellGavin WoodConor LinehanShaun W. LawsonPublished in: Conference on Designing Interactive Systems (Companion Volume) (2017)
Keyphrases
- augmented reality
- learning games
- face recognition
- virtual objects
- virtual reality
- human computer interaction
- mixed reality
- input device
- markerless
- multi user
- real scenes
- virtual world
- game design
- user interface
- head mounted display
- camera tracking
- real environment
- video games
- computer generated images
- fiducial markers
- promising experimental results demonstrate
- game play
- computer games
- facial expressions
- tangible interaction
- computer generated imagery