Skeleton recognition-based motion generation and user emotion evaluation with in-home rehabilitation assistive humanoid robot.
Tamon MiyakeYushi WangGang YanShigeki SuganoPublished in: Humanoids (2022)
Keyphrases
- humanoid robot
- motion planning
- motor skills
- multi modal
- biologically inspired
- motion capture
- home environment
- user interface
- human computer interaction
- human robot interaction
- object recognition
- fully autonomous
- human robot
- human motion
- joint space
- affect recognition
- body movements
- feature extraction
- walking speed
- home environments
- head movements
- hand gestures
- facial expressions
- imitation learning
- activity recognition
- human body
- video sequences