Exploring Gaze Interaction Design in Games: Playing with Vision.
Argenis Ramirez GomezPublished in: CHI PLAY (Companion) (2019)
Keyphrases
- interaction design
- game playing
- computer games
- human computer interaction
- eye tracking
- foreign language learners
- games played
- game players
- board game
- imperfect information
- online game
- visual field
- computer vision
- mobile applications
- video games
- vision system
- card game
- eye movements
- real time
- perfect information
- ubiquitous computing
- product design
- visual attention
- digital games
- game theory
- human players
- physical objects
- end users
- decision making
- field of human computer interaction
- tangible interaction
- educational games
- knowledge management
- object oriented
- inclusive design
- computer poker