A Practical List-Priority Algorithm for 3D Polygons.
Arne DürSylvia LeimgruberPublished in: J. Graphics, GPU, & Game Tools (2003)
Keyphrases
- preprocessing
- detection algorithm
- search space
- optimization algorithm
- theoretical analysis
- improved algorithm
- experimental evaluation
- learning algorithm
- classification algorithm
- convex hull
- cost function
- optimal solution
- np hard
- path planning
- experimental study
- memory requirements
- selection algorithm
- estimation algorithm
- neural network
- single pass
- segmentation algorithm
- particle swarm optimization
- input data
- linear programming
- computational cost
- dynamic programming
- significant improvement
- computational complexity
- video sequences
- similarity measure