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Fully parallel kd-tree construction for real-time ray tracing.
Zonghui Li
Tong Wang
Yangdong Deng
Published in:
I3D (2014)
Keyphrases
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ray tracing
real time
kd tree
image synthesis
data structure
photorealistic
graphics hardware
parallel processing
parallel implementation
graphics processing units
texture mapping
neural network
d objects
vision system
computer graphics
parallel computing