Interactive Indirect Illumination Using Adaptive Multiresolution Splatting.
Greg NicholsChris WymanPublished in: IEEE Trans. Vis. Comput. Graph. (2010)
Keyphrases
- multiresolution
- single image
- computer graphics
- user interaction
- coarse to fine
- partial occlusion
- wavelet coefficients
- user friendly
- quadtree
- virtual reality
- realistic rendering
- varying illumination
- illumination invariant
- color constancy
- image fusion
- lighting conditions
- image processing
- subband
- virtual environment
- data structure
- image segmentation