Exploring the impacts of Virtual Reality on Business Models: the Case of the Media Industry.
Joschka MütterleinThomas HessPublished in: ECIS (2017)
Keyphrases
- virtual reality
- business models
- virtual environment
- business opportunities
- case study
- computer graphics
- social commerce
- augmented reality
- telecommunications industry
- electronic commerce
- virtual world
- conceptual framework
- three dimensional
- life cycle
- photorealistic
- cloud computing
- multi sensory
- interactive virtual
- virtual museum
- computer animation
- image processing
- multimedia
- virtual humans
- virtual reality technology
- database
- competitive environment
- tangible user interface
- visual data mining
- force feedback
- virtual space
- service providers
- data analysis
- real world
- databases