Animating articulated characters using wiggly splines.
Christian SchulzChristoph von TycowiczHans-Peter SeidelKlaus HildebrandtPublished in: Symposium on Computer Animation (2015)
Keyphrases
- b spline
- articulated objects
- human body
- chinese characters
- human body tracking
- virtual humans
- computer vision
- optical character recognition
- shape error concealment
- database
- shape preserving
- handwritten characters
- machine learning
- social interaction
- object recognition
- chain code
- virtual characters
- multiscale
- upper body
- social networks
- synthetic characters
- articulated structures
- data sets