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Implementing Babylonian/G by Putting Examples into Game Contexts.
Eva Krebs
Toni Mattis
Marius Dörbandt
Oliver Schulz
Martin C. Rinard
Robert Hirschfeld
Published in:
Programming (2024)
Keyphrases
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computer games
training examples
game theory
machine learning
website
virtual world
video games
game theoretic
data sets
artificial intelligence
decision trees
efficient implementation
game design
online game
social context
human computation