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playing engine using a probability-based heuristic.
Alejandro González Romero
René Alquézar Mancho
Arturo Ramírez
Francisco González Acuña
Ian García Olmedo
Published in:
J. Int. Comput. Games Assoc. (2021)
Keyphrases
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optimal solution
probability distribution
tabu search
search algorithm
genetic algorithm
combinatorial optimization
heuristic function
heuristic solution
data sets
social networks
e learning
bayesian networks
simulated annealing
computer games
beam search