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Gamification for educational purposes: What are the factors contributing to varied effectiveness?

Zhanni Luo
Published in: Educ. Inf. Technol. (2022)
Keyphrases
  • databases
  • user experience
  • real time
  • database systems
  • factors affecting
  • factors influencing
  • real world
  • face recognition
  • data structure
  • factors that influence