Supporting Dialogue Generation for Story-Based Games.
Christopher Michael KerrDuane SzafronPublished in: AIIDE (2009)
Keyphrases
- story generation
- turn taking
- computer games
- narrative generation
- mixed initiative
- dialogue system
- game development
- interactive narrative
- interactive storytelling
- game players
- virtual environment
- decision support
- generation process
- natural language
- spoken dialogue systems
- learning games
- serious games
- game theory
- weighted majority
- tutorial dialogue
- decision problems
- digital storytelling
- monte carlo