Editor of O & M Virtual Environments for the Training of People with Visual Impairment.
Agebson Rocha FaçanhaWindson VianaJaime SánchezPublished in: HCI (7) (2019)
Keyphrases
- virtual environment
- virtual training
- serious games
- virtual reality
- virtual world
- haptic feedback
- multi user
- virtual humans
- computer graphics
- physical environment
- collision detection
- learning processes
- synthetic characters
- virtual objects
- virtual characters
- online learning
- mobile robot
- computational model
- virtual space
- computer vision
- learning algorithm
- natural interaction
- real world
- real time