An Iterated Hawk-and-Dove Game.
Bengt CarlssonStefan J. JohanssonPublished in: Agents and Multi-Agent Systems Formalisms, Methodologies, and Applications (1997)
Keyphrases
- video games
- nash equilibrium
- game theory
- game playing
- computer games
- game play
- educational games
- game theoretic
- extensive form games
- pursuit evasion
- real time strategy games
- game design
- serious games
- game based learning
- game development
- game tree search
- learning games
- monte carlo tree search
- virtual world
- role playing
- social networks
- card game
- real time