Playing with science: Exploring how game activity motivates users participation on an online citizen science platform.
Anita GreenhillKate HolmesJamie WoodcockChris J. LintottBrooke SimmonsGary GrahamJoe CoxEun Young OhKaren MastersPublished in: Aslib J. Inf. Manag. (2016)
Keyphrases
- online communities
- online game
- game playing
- user participation
- internet users
- computer games
- real time
- multi player
- user activities
- role playing game
- user activity
- online services
- end users
- web environment
- recommender systems
- imperfect information
- online learning
- social media
- social networking sites
- card game
- user interface
- board game
- web portal
- games played
- game players
- social activities
- virtual communities
- mobile applications
- video games
- user profiles
- social networks
- game based learning
- game theoretic
- game play
- online video
- educational games
- human players
- nash equilibrium
- content analysis
- user experience
- user behavior
- online social networking