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A Semiotic Study on Virtual Reality Games and Simulations.

Leonardo Moreira FaêdaÍtalo Rodrigues GamaWellingston Cataldo Roberti JúniorPablo de Lara SanchesAlex Fernandes da Veiga MachadoWallacy Oliveira Pasqualini Nerio
Published in: SVR (2018)
Keyphrases
  • virtual reality
  • virtual environment
  • computer graphics
  • three dimensional
  • virtual world
  • virtual museum
  • photorealistic
  • multi sensory
  • metadata
  • vision system
  • privacy preserving
  • computer games