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A Semiotic Study on Virtual Reality Games and Simulations.
Leonardo Moreira Faêda
Ítalo Rodrigues Gama
Wellingston Cataldo Roberti Júnior
Pablo de Lara Sanches
Alex Fernandes da Veiga Machado
Wallacy Oliveira Pasqualini Nerio
Published in:
SVR (2018)
Keyphrases
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virtual reality
virtual environment
computer graphics
three dimensional
virtual world
virtual museum
photorealistic
multi sensory
metadata
vision system
privacy preserving
computer games