Generating Real-Time, Selective, and Multimodal Haptic Effects from Sound for Gaming Experience Enhancement.
Gyeore YunMinjae MunJungeun LeeDong-Geun KimHong Z. TanSeungmoon ChoiPublished in: CHI (2023)
Keyphrases
- real time
- virtual environment
- high fidelity
- haptic feedback
- vision system
- realistic rendering
- computer games
- image enhancement
- low cost
- multi modal
- neural network
- image processing
- computer graphics
- real time systems
- visual feedback
- game players
- multimodal information
- social networks
- hidden markov models
- learning process
- video games
- image analysis
- surgical simulation
- sensory feedback