AoIM in peer-to-peer multiplayer online games.
Abdennour El RhalibiMadjid MerabtiYuanyuan ShenPublished in: Advances in Computer Entertainment Technology (2006)
Keyphrases
- multiplayer online games
- peer to peer
- peer to peer networks
- load balancing
- client server
- resource discovery
- peer to peer systems
- distributed computing
- file sharing
- overlay network
- grid computing
- digital libraries
- fault tolerance
- data sharing
- ad hoc networks
- distributed environment
- real time
- resource sharing
- data sets
- preprocessing
- multiscale
- metadata
- knowledge base