An affective computing approach to develop the game-based adaptive learning material for the elementary students.
Tzu-Wei TsaiHsiao Yu LoKai-Shao ChenPublished in: HCCE (2012)
Keyphrases
- learning materials
- affective computing
- learning systems
- pedagogical agents
- elementary students
- computer supported
- learning objects
- learning styles
- english learning
- learning resources
- learning tools
- e learning
- learning process
- computer assisted instruction
- learning management systems
- mobile learning
- machine learning
- learning technologies
- reinforcement learning
- educational games
- teaching materials
- human computer interaction
- data mining