An optimal algorithm for 3D triangle mesh slicing.
Rodrigo MinettoNeri VolpatoJorge StolfiRodrigo M. M. H. GregoriMurilo V. G. da SilvaPublished in: Comput. Aided Des. (2017)
Keyphrases
- dynamic programming
- optimal solution
- worst case
- times faster
- learning algorithm
- objective function
- preprocessing
- computationally efficient
- search space
- np hard
- globally optimal
- detection algorithm
- clustering method
- recognition algorithm
- improved algorithm
- experimental evaluation
- significant improvement
- k means
- computational complexity
- optimal parameters
- piecewise linear
- locally optimal
- optimality criterion
- triangle mesh
- upper bound
- computational cost
- cost function
- optimization algorithm
- theoretical analysis
- particle swarm optimization
- simulated annealing
- neural network
- state space
- lower bound
- genetic algorithm