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The influence of graphical elements on user's attention and control on a neurofeedback-based game.
Gabriel Alves Mendes Vasiljevic
Leonardo Cunha de Miranda
Published in:
Entertain. Comput. (2019)
Keyphrases
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user interface
game playing
control system
user preferences
real time
user interaction
game theory
computer games
game theoretic
optimal control
autistic children
graphical interfaces
nash equilibria
nash equilibrium
robotic systems
control strategy
user profiles
collaborative filtering
image retrieval