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Gaze-based prediction of pen-based virtual interaction tasks.
Çagla Çig
Tevfik Metin Sezgin
Published in:
Int. J. Hum. Comput. Stud. (2015)
Keyphrases
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input device
prediction accuracy
gaze control
virtual characters
virtual objects
virtual environment
augmented reality
eye movements
neural network
eye tracking
virtual reality
human computer interaction
protein interaction
tablet pc
transfer learning
autonomous robots
video sequences
real time