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How does motion capture affect animation?
Margaret S. Geroch
Evan Hirsch
Joan I. Staveley
Tom Tolles
Barbara Helfer
Suba Varadarajan
Published in:
SIGGRAPH Abstracts and Applications (2002)
Keyphrases
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motion capture
human motion
human body
computer animation
human computer interaction
computer graphics
human motion capture
motion capture data
multi view
pose tracking
human figure
markerless
monocular video sequences
virtual humans
humanoid robot
body movements
human movement
human motion capture data
depth map
virtual environment
non rigid structure from motion
three dimensional
image processing
artificial intelligence