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CAN mobile gaming be improved?

Tobias FritschHartmut RitterJochen H. Schiller
Published in: NETGAMES (2006)
Keyphrases
  • mobile devices
  • mobile games
  • data sets
  • mobile phone
  • database
  • machine learning
  • mobile environments
  • distributed systems
  • mobile learning
  • m learning
  • improved algorithm
  • educational games