Comparing Measures of Perceived Challenge and Demand in Video Games: Exploring the Conceptual Dimensions of CORGIS and VGDS.
Alex FlintAlena DenisovaNick BowmanPublished in: CHI (2023)
Keyphrases
- video games
- learning experience
- game play
- educational games
- learning achievement
- game design
- computer games
- game based learning
- learning tools
- game playing
- game development
- serious games
- game engine
- commercial games
- alternative formulations
- quest atlantis
- data mining
- computer supported collaboration
- game players
- lead time
- software engineering