Reinforcement Learning with Action-Specific Focuses in Video Games.
Meng WangYingfeng ChenTangjie LvYan SongKai GuanChangjie FanYang YuPublished in: CoG (2020)
Keyphrases
- video games
- reinforcement learning
- learning experience
- game play
- action selection
- computer games
- game playing
- educational games
- game design
- function approximation
- commercial games
- machine learning
- learning tools
- markov decision processes
- dynamic programming
- learning process
- model free
- multi agent
- game based learning
- reinforcement learning algorithms
- reward shaping
- partially observable domains
- learning algorithm