A case study on Service-Oriented Architecture for Serious Games.
Maira B. CarvalhoFrancesco BellottiRiccardo BertaAlessandro De GloriaGiorgia GazzarataJun HuMichael D. Kickmeier-RustPublished in: Entertain. Comput. (2015)
Keyphrases
- serious games
- service oriented architecture
- service oriented
- web services
- virtual environment
- business process
- loosely coupled
- service discovery
- game engine
- model driven
- lightweight
- design principles
- video games
- game development
- intelligent tutoring
- educational games
- game play
- business processes
- industrial automation
- service composition
- loose coupling
- case study
- computer games
- communication skills
- social skills
- learning processes
- learning scenarios
- model driven development
- user interface
- semantic web services
- game design
- learning experience
- open source