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What do people like?: the design of a mobile tool to harness and share positive thoughts.
Marije Kanis
Willem-Paul Brinkman
Published in:
ECCE (2007)
Keyphrases
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positive and negative
website
design principles
case study
multi agent
design process
design rationale
artificial intelligence
simulation tool
mobile environments
software tools
engineering design
computer aided
software architecture
building blocks
context aware
knowledge based systems