A Use Case for Digital Tools in Crafts: Simulation and Virtual Reality for Carpentries.
Bastian PrellJoerg Reiff-StephanPublished in: Simul. Notes Eur. (2023)
Keyphrases
- virtual reality
- virtual environment
- virtual humans
- collaborative virtual environments
- virtual training
- digital media
- digital museum
- computer animation
- computer graphics
- virtual world
- augmented reality
- virtual laboratory
- computer generated forces
- interactive virtual
- visual data mining
- photorealistic
- simulation environment
- multi sensory
- three dimensional
- virtual museum
- virtual reality technology
- pattern recognition
- virtual space
- image processing
- visualization tools
- haptic interaction
- mathematical model
- tangible user interface