An ethnographic, action-based approach to human experience in virtual environments.
Anna SpagnolliDiego VarottoGiuseppe MantovaniPublished in: Int. J. Hum. Comput. Stud. (2003)
Keyphrases
- virtual environment
- virtual reality
- virtual humans
- virtual world
- virtual characters
- virtual agents
- natural interaction
- computer graphics
- synthetic characters
- physical environment
- multi user
- serious games
- human interaction
- virtual training
- real environment
- role play
- collision detection
- learning environment
- image processing
- real time