Building a Game Benchmark for Cooperative CPU-GPU with Pseudo User-Interaction.
Zhen WangZhinan ChengXi LiChao WangXianglan ChenXuehai ZhouPublished in: ISPA/IUCC (2017)
Keyphrases
- user interaction
- cooperative
- game theory
- graphics processing units
- user studies
- graphics processors
- user feedback
- user behavior
- gpu implementation
- user input
- user experience
- game theoretic
- game play
- nash equilibrium
- video games
- graphics hardware
- interactive segmentation
- computer games
- general purpose
- interactive image segmentation
- real time
- parallel computing
- game playing
- user interface
- multi agent systems
- heterogeneous computing
- imperfect information
- nash equilibria
- shape prior
- parallel processing
- multi agent
- knowledge base
- artificial intelligence