TUIst: A Collaborative and Computationally Enhanced Game Board.
Trisha GarciaShannon BrownSiona DevPublished in: Tangible and Embedded Interaction (2018)
Keyphrases
- board game
- idea generation
- video games
- game design
- game playing
- game theory
- game theoretic
- case study
- computer games
- educational games
- geographically dispersed
- collaborative learning
- artificial intelligence
- virtual world
- imperfect information
- pursuit evasion
- collaborative environment
- multi user
- game play
- serious games
- nash equilibrium
- cooperative
- neural network
- data sets
- optimal strategy
- online game
- collaborative activities
- incomplete information
- stochastic games
- learning activities
- real time strategy games
- cooperative game
- role playing
- information retrieval