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Window Parity Games: An Alternative Approach Toward Parity Games with Time Bounds (Full Version).
Véronique Bruyère
Quentin Hautem
Mickael Randour
Published in:
CoRR (2016)
Keyphrases
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game theory
computer games
video games
nash equilibria
error correction
game play
game design
perfect information
multi agent
human computation
game tree search
learning agents
game theoretic
educational games
sliding window
upper bound
lower bound
multi agent systems