New Rendering Approach for Composable Volumetric Lenses.
Christopher M. BestChristoph W. BorstPublished in: VR (2008)
Keyphrases
- volume visualization
- volume rendering
- computer graphics
- three dimensional
- real time
- texture mapping
- image based rendering
- high fidelity
- imaging systems
- volumetric data
- graphics hardware
- photorealistic
- image synthesis
- implicit surfaces
- high quality
- d scene
- real time rendering
- image generation
- ambient occlusion
- ray tracing
- geometric models
- multiple views
- neural network