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Using Gamification and Metaphor to Design a Mobility Platform for Commuters.
Rod McCall
Vincent Koenig
Martin Kracheel
Published in:
Int. J. Mob. Hum. Comput. Interact. (2013)
Keyphrases
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user interface
user experience
case study
engineering design
distributed architecture
primary purpose
artificial intelligence
design space
neural network
mobile applications
design decisions
design tools
digital campus