Predicting Student Performance in an Educational Game Using a Hidden Markov Model.
Manie TadayonGregory J. PottiePublished in: IEEE Trans. Educ. (2020)
Keyphrases
- hidden markov models
- educational games
- video games
- learning tools
- online game
- computer games
- gesture recognition
- teachable agent
- viterbi algorithm
- markov models
- sequential data
- hidden state
- multi stream
- continuous hidden markov models
- automatic speech recognition
- conditional random fields
- speech recognition
- children learn
- conducted an empirical study
- speech signal
- multimedia
- hidden states
- anomaly detection
- handwritten word recognition
- mixture distributions
- kernel density
- phoneme recognition