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Methodology for playtesting serious games A case study using a mixed method approach.

Mary Magee QuinnCarl SymborskiMeg BartonJames KorrisTravis FalstadStephanie Granato
Published in: IGIC (2013)
Keyphrases
  • detection method
  • case study
  • similarity measure
  • significant improvement
  • open source
  • clustering method
  • knowledge base
  • multimedia
  • statistical methods
  • serious games