Sign in

Manipulating Foley Footsteps and Character Realism to Influence Audience Perceptions of a 3D Animated Walk Cycle.

Stuart CunninghamIain Peter McGregor
Published in: Audio Mostly Conference (2022)
Keyphrases
  • random walk
  • virtual reality
  • user perceptions
  • neural network
  • computer vision
  • chinese characters
  • main factors
  • organizational culture