A fully immersive virtual model to explore archaeological sites.
Eduardo Zilles BorbaMarcio CabralRoseli de Deus LopesMarcelo Knörich ZuffoRegis KopperPublished in: VR (2016)
Keyphrases
- virtual reality
- high level
- objective function
- theoretical framework
- computational model
- virtual world
- virtual environment
- website
- neural network model
- conceptual model
- statistical model
- probabilistic model
- cost function
- theoretical analysis
- parameter estimation
- data model
- learning process
- multi agent
- similarity measure
- augmented reality
- experimental data
- three dimensional
- computer vision
- cultural heritage