Ingestible Games: Swallowing a Digital Sensor to Play a Game.
Zhuying LiFelix BrandmuellerFlorian 'Floyd' MuellerStefan GreuterPublished in: CHI PLAY (Companion) (2017)
Keyphrases
- game playing
- games played
- tic tac toe
- game players
- online game
- game mechanics
- multi player
- board game
- imperfect information
- game play
- video games
- human players
- minimax search
- game theory
- computer games
- general game playing
- game design
- nash equilibrium
- two player games
- nash equilibria
- educational games
- game tree search
- game theoretic
- perfect information
- game description language
- opponent modeling
- game development
- game based learning
- learning games
- human computation
- sensor networks
- evaluation function
- game tree
- sensor data
- playing games
- card game
- monte carlo tree search
- adventure game
- boolean games
- stochastic games
- extensive form games
- quest atlantis
- monte carlo
- serious games
- pure nash equilibrium
- pure nash equilibria
- monte carlo search
- repeated games
- incomplete information
- pac man
- digital games
- table tennis
- winning strategy
- game programming
- game engine
- computer programs
- digital media