Quantum Reactive Scattering Calculations on GPU.
Leonardo PacificiDanilo NalliAntonio LaganàPublished in: ICCSA (1) (2012)
Keyphrases
- real time
- graphics hardware
- quantum computation
- agent architecture
- quantum computing
- parallel processing
- reactive planning
- gpu implementation
- logic circuits
- wave equation
- parallel computing
- graphics processing units
- quantum inspired
- gpu accelerated
- databases
- heterogeneous computing
- parallel computation
- real time rendering
- quantum mechanics
- implicit surfaces
- reactive agents
- image processing
- multiple scattering
- artificial intelligence
- information retrieval