Meaningful play and malicious delight: Exploring maldaimonic game UX.
Katie SeabornSatoru IseyaPublished in: CoRR (2023)
Keyphrases
- game playing
- pac man
- online game
- imperfect information
- american football
- multi player
- game mechanics
- games played
- human players
- computer games
- board game
- card game
- user experience
- minimax search
- video games
- game theoretic
- game theory
- nash equilibrium
- game players
- game tree
- game play
- educational games
- game tree search
- nash equilibria
- perfect information
- game design
- parent child
- mobile games
- neural network
- malicious behavior
- game based learning
- optimal strategy
- virtual world
- playing games
- higher level