Comparing Constraints in Virtual Reality and Screen-based Media for Collaborative Music Making.
Thomas DeaconPublished in: Conference on Designing Interactive Systems (Companion Volume) (2017)
Keyphrases
- virtual reality
- virtual environment
- collaborative virtual environments
- virtual training
- augmented reality
- virtual reality environments
- virtual world
- three dimensional
- computer graphics
- multi user
- interactive virtual
- multimedia
- photorealistic
- virtual humans
- virtual space
- computer animation
- visual data mining
- multi sensory
- virtual reality technology
- collaborative learning
- real time
- pattern recognition
- virtual museum
- digital museum
- data visualization
- signal processing
- human body
- data mining