The Kuzushiji Project: Developing a Mobile Learning Application for Reading Early Modern Japanese Books.
Yuta HashimotoYoichi IikuraYukio HisadaSungKook KangTomoyo ArisawaAkihiro OkajimaTsutomu YadaRintaro GoyamaDaniel K.-BPublished in: DH (2016)
Keyphrases
- mobile learning
- m learning
- mobile devices
- mobile phone
- learning activities
- higher education
- learning experience
- language learning
- case study
- learning tools
- vocabulary learning
- university students
- learning community
- mobile language learning
- situated learning
- ubiquitous learning
- learning content
- learning technologies
- data collection
- learning in higher education
- usability issues
- mobile learning environment
- context aware mobile learning