Gaze Behaviors for Virtual Crowd Characters.
Helena GrillonBarbara YersinJonathan MaïmDaniel ThalmannPublished in: COST 2102 Conference (Prague) (2008)
Keyphrases
- crowd simulation
- eye tracking
- crowd behavior
- virtual characters
- virtual environment
- visual attention
- virtual reality
- neural network
- synthetic characters
- gaze direction
- human behavior
- visual search
- behavior analysis
- virtual world
- eye typing
- eye tracker
- eye gaze
- head movements
- eye movements
- input device
- chinese characters
- scene images
- crowd sourcing
- crowd sourced
- augmented reality