Cognitive Control Influences the Sense of Presence in Virtual Environments with Different Immersion Levels.
Boris B. VelichkovskyAlexey N. GusevAlexander E. KremlevSergey S. GrigorovichPublished in: AVR (1) (2017)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- virtual humans
- computer graphics
- virtual objects
- physical environment
- interaction model
- control system
- virtual characters
- multi user
- learning processes
- collision detection
- individual differences
- serious games
- virtual training
- cognitive model
- real world
- virtual agents
- robotic systems
- learning systems
- mobile robot
- three dimensional