Playing a Computational Thinking Game using Hand Gestures.
Elisa Marques de CastroTiemi C. SakataLuciana A. M. ZainaPublished in: ICALT (2019)
Keyphrases
- hand gestures
- computational thinking
- game design
- computer games
- game playing
- human computer interaction
- gesture recognition
- hand gesture recognition
- educational games
- game play
- video games
- sign language
- recognition algorithm
- video camera
- hand movements
- learning objectives
- serious games
- body motions
- human players
- user interface
- video sequences
- digital images
- learning materials
- statistically significant
- object oriented