A Gaze- vs. Joystick-Based Interaction Method for a Remote Reconnaissance Task.
Joscha WasserMarcel C. A. BaltzerFrank Ole FlemischPublished in: AutomotiveUI (Adjunct Proceedings) (2022)
Keyphrases
- high accuracy
- preprocessing
- high precision
- classification method
- computational complexity
- prior knowledge
- error rate
- detection method
- optimization algorithm
- objective function
- significant improvement
- classification accuracy
- segmentation method
- human computer interaction
- image quality
- input data
- real time
- experimental evaluation
- cost function
- similarity measure
- feature selection
- neural network